I would not be very happy if Tyler tried to ride me though. So why would I want to be anything other than a worm? Let me speed across the dunes gobbling up spice and spaceships, and maybe a player or two. Sandworms are very exciting and good at surviving in the harsh desert. Humans are boring and very bad at surviving in the harsh desert. And hopefully it'll be some high-level, extremely difficult activity or people are gonna be steering worms all over the map and eating all the fresh spawns. I'm pretty sure worm-riding will be a part of the game (you can do it in No Man's Sky as of this Halloween) and if it's not, man, people gonna be mad. Well, I think you should be able to ride the worms. I also know, however, that there are worms in that sand. Like Lauren, I am aware that it involves sand.
#Open world terraforming games portable#
Maybe it's time for a multiplayer survival game to ditch building and stick with portable habs that don't clutter up the scenery. Especially in multiplayer games like Rust where players claim a spot, start building an ugly-ass boxy base, then abandon it, the landscape winds up littered with unsightly crapshacks. I think I'd prefer to be nomadic in the Dune game, if possible, with nothing but a tent or portable habitat I can plunk down, sleep or craft in, then fold up and take with me.
I think I may be feeling the opposite, because time and again in games with buildable bases I've proven completely incapable of constructing a home I really want to live in.
If you all get into Dune Multiplayer someday and start sending me screenshots of sandcastles or sand shacks or whatever kind of structures Dune people live in, I am guaranteed to be there. Give me a little crafting bench and a bunch of snapping build pieces and I will live there for weeks. I do know multiplayer survival games though, and I will always, always show up for a building system.
Look, I know one entire thing about Dune: it involves sand. Andy Chalk, US News Lead A building system (or a nomad system) A ruin here, an ancient stash there-there's plenty of fictional fodder to make it work, especially in a videogame adaptation. Is Arrakis a boring place? Maybe-it's a big-ass desert, after all-but it doesn't have to be: The Fremen have lived there for thousands of years, and that opens the door to all kinds of potential mystery to explore. I want to transport spice harvesters and patrol for wormsign, rescue workers from sandworm peril, fight the invading Harkonnen and Sardaukar, and maybe most importantly, just cruise the endless, arid wastes. Either way, what I'd really like is to get behind the controls of an Atreides ornithopter.
#Open world terraforming games driver#
Maybe it's my old flight sim fandom speaking, or my more recent experience as a cyber-delivery driver in Cloudpunk. A more intricate version of knife combat, with things like parries and counters and the all important slow blade might give the combat a nice learning curve and a bit of nuance. Hack and slash at someone with a shield it's just not gonna do any damage. I'm hoping combat in the Dune game can reflect some of that knife-mastery required to be both quick and slow enough to fight effectively. So, warriors carry around big knives because you can slow them down enough to be able to stab someone even if they've got their shield turned on. Bullets aren't gonna do much because they're simply moving too rapidly and I'm guessing something like a laser blaster wouldn't be effective either. But the knife-heavy combat is because of personal defense shields (they looked very silly in the original Dune movie) that stop anything moving fast from penetrating them. Evan Lahti, Global Editor-in-Chief Some really intricate knife combatĬonsidering it's a futuristic sci-fi world, it's a little weird to see people running around with knives and swords. It should have some richer meaning and implementation. I want this magic mineral to be folded into the story and experience of playing the game itself-if this is an RPG of some kind, using Spice shouldn't be like eating a baked potato in Minecraft. I don't want to purchase a season pass that adds 200 Spice to my account.
With that in mind, it would be awfully disappointing if Spice were just another ordinary videogame resource! I don't want to equip my Spice Implement and hold F to Gather Spice. That atmosphere undeniably guided Herbert's book, a story with a galaxy-shaping, mind-altering substance at its center. It is also a book that was written in San Francisco in the early '60s, as hippies, counterculture, music, recreational drugs, and The Summer of Love (in '67) were intersecting. Dune is a richly-realized science fiction universe, depicted across 27 published and upcoming novels (not including short stories and other works).